GHC.IO.Encoding.Types

base-4.11.1.0: Basic libraries

Copyright | (c) The University of Glasgow 2008-2009
License | see libraries/base/LICENSE
Maintainer | libraries@haskell.org
Stability | internal
Portability | non-portable
Safe Haskell | Trustworthy
Language | Haskell2010

GHC.IO.Encoding.Types

Description

Types for text encoding/decoding

Synopsis

- data BufferCodec from to state = BufferCodec {
  - encode :: CodeBuffer from to
  - recover :: Buffer from -> Buffer to -> IO (Buffer from, Buffer to)
  - close :: IO ()
  - getState :: IO state
  - setState :: state -> IO ()
  }
- data TextEncoding = TextEncoding {
  - textEncodingName :: String
  - mkTextDecoder :: IO (TextDecoder dstate)
  - mkTextEncoder :: IO (TextEncoder estate)
  }
- type TextEncoder state = BufferCodec CharBufElem Word8 state
- type TextDecoder state = BufferCodec Word8 CharBufElem state
- type CodeBuffer from to = Buffer from -> Buffer to -> IO (CodingProgress, Buffer from, Buffer to)
- type EncodeBuffer = CodeBuffer Char Word8
- type DecodeBuffer = CodeBuffer Word8 Char
- data CodingProgress
  - = InputUnderflow
  - | OutputUnderflow
  - | InvalidSequence

# Documentation

data BufferCodec from to state #

Constructors

BufferCodec |
Fields encode :: CodeBuffer from to The `encode` function translates elements of the buffer `from` to the buffer `to`. It should translate as many elements as possible given the sizes of the buffers, including translating zero elements if there is either not enough room in `to`, or `from` does not contain a complete multibyte sequence. If multiple CodingProgress returns are possible, OutputUnderflow must be preferred to InvalidSequence. This allows GHC's IO library to assume that if we observe InvalidSequence there is at least a single element available in the output buffer. The fact that as many elements as possible are translated is used by the IO library in order to report translation errors at the point they actually occur, rather than when the buffer is translated. recover :: Buffer from -> Buffer to -> IO (Buffer from, Buffer to) The `recover` function is used to continue decoding in the presence of invalid or unrepresentable sequences. This includes both those detected by `encode` returning `InvalidSequence` and those that occur because the input byte sequence appears to be truncated. Progress will usually be made by skipping the first element of the `from` buffer. This function should only be called if you are certain that you wish to do this skipping and if the `to` buffer has at least one element of free space. Because this function deals with decoding failure, it assumes that the from buffer has at least one element. `recover` may raise an exception rather than skipping anything. Currently, some implementations of `recover` may mutate the input buffer. In particular, this feature is used to implement transliteration. Since: base-4.4.0.0 close :: IO () Resources associated with the encoding may now be released. The `encode` function may not be called again after calling `close`. getState :: IO state Return the current state of the codec. Many codecs are not stateful, and in these case the state can be represented as '()'. Other codecs maintain a state. For example, UTF-16 recognises a BOM (byte-order-mark) character at the beginning of the input, and remembers thereafter whether to use big-endian or little-endian mode. In this case, the state of the codec would include two pieces of information: whether we are at the beginning of the stream (the BOM only occurs at the beginning), and if not, whether to use the big or little-endian encoding. setState :: state -> IO ()

data TextEncoding #

A `TextEncoding` is a specification of a conversion scheme between sequences of bytes and sequences of Unicode characters.

For example, UTF-8 is an encoding of Unicode characters into a sequence of bytes. The `TextEncoding` for UTF-8 is `utf8`.

Constructors

TextEncoding |
Fields textEncodingName :: String a string that can be passed to `mkTextEncoding` to create an equivalent `TextEncoding`. mkTextDecoder :: IO (TextDecoder dstate) Creates a means of decoding bytes into characters: the result must not be shared between several byte sequences or simultaneously across threads mkTextEncoder :: IO (TextEncoder estate) Creates a means of encode characters into bytes: the result must not be shared between several character sequences or simultaneously across threads

Instances

Show TextEncoding # | Since: base-4.3.0.0
Instance details Defined in GHC.IO.Encoding.Types Methods showsPrec :: Int -> TextEncoding -> ShowS # show :: TextEncoding -> String # showList :: [TextEncoding] -> ShowS #

type TextEncoder state = BufferCodec CharBufElem Word8 state #

type TextDecoder state = BufferCodec Word8 CharBufElem state #

type CodeBuffer from to = Buffer from -> Buffer to -> IO (CodingProgress, Buffer from, Buffer to) #

type EncodeBuffer = CodeBuffer Char Word8 #

type DecodeBuffer = CodeBuffer Word8 Char #

data CodingProgress #

Since: base-4.4.0.0

Constructors

InputUnderflow | Stopped because the input contains insufficient available elements, or all of the input sequence has been successfully translated.
OutputUnderflow | Stopped because the output contains insufficient free elements
InvalidSequence | Stopped because there are sufficient free elements in the output to output at least one encoded ASCII character, but the input contains an invalid or unrepresentable sequence

Instances

Eq CodingProgress # |
Instance details Defined in GHC.IO.Encoding.Types Methods (==) :: CodingProgress -> CodingProgress -> Bool Source # (/=) :: CodingProgress -> CodingProgress -> Bool Source #
Show CodingProgress # |
Instance details Defined in GHC.IO.Encoding.Types Methods showsPrec :: Int -> CodingProgress -> ShowS # show :: CodingProgress -> String # showList :: [CodingProgress] -> ShowS #